Super Smash Brothers Picture of the day 8/19/14 Zero Suit Samus alternate costume

You know what I think Sakurai is trying to get quite a bit of male attention in Super Smash Brothers for the Wii U and 3DS as today’s picture is quite well suggesting. While strictly Sakurai is explaining that Smash Brothers will feature some alternate costumes for Zero Suit Samus I can’t help but have my own thoughts turn towards what many males will be thinking, trust me I have read enough random game articles to know primarily that people believe that Zero Suit Samus is one of the most attractive Video Game characters constantly insinuated by the nice personality references made about the character. So here is Sakurai’s latest picture of the day for you to see and I am certain if you are a male stare at.

Pic of the day. Looking at the number of days we have left for development, it would be an impossible task to create this… That’s what I told my staff. But thanks to the determination of her female designer, these Zero Suit outfits got completed in time. From the ending of Metroid: Zero Mission, here’s Samus in shorts!

See do you see what I am talking about. I know this costume decision is strictly because of a Metroid game reference but still it is an interesting costume choice that I didn’t see coming particularly from Nintendo. I now wonder what is next?

Ubisoft says Nintendo players don’t buy Assassins Creed games

Prior to the Wii U my interest in the Assassins Creed franchise was basically nonexistent, I found them boring and not of interest. However when I finally played Assassins Creed 4 earlier this year on my Wii U, I was in heaven the game was a perfect fit for the Wii U providing a map on my screen and a mostly great game. Following this I was hoping for the next Assassins Creed game to hit the Wii U but as it seems my hopes are broken and basically are never going to be repaired with Ubisoft now telling us that Assassins Creed is not coming to the Wii U at all because Nintendo players have no interest. This is basically why we won’t be seeing either of this years releases.

While speaking with Game Informer at Gamescom last week, Ubisoft CEO Yves Guillemot explained:

“It’s very simple. What we see is that Nintendo customers don’t buy Assassin’s Creed. Last year, we sold in very small numbers.”

Guillemot also spoke about Ubisoft’s shift in focus on Wii U:

“What we see is that they are very interested in Just Dance, very interested by other kinds of games. So what we are trying to do is to focus more on the types of games they are interested in.”

And what of Watch Dogs, which has long been planned for Nintendo’s console? Fortunately, Guillemot once again confirmed that it’s still in the pipeline:

“[Watch Dogs] is coming to Wii U. It will be the only mature game we publish on it.”

It really is a shame that Ubisoft has no intention for Assassins Creed on the Wii U, I bought both games and played them and similar to my thoughts on Call of Duty I believe Assassins Creed has its best place on the Wii U and by not giving Nintendo players Assassins Creed Ubisoft are once again isolating Nintendo fans with the franchise. Maybe part of the problem is that Nintendo players have never had a reason to buy Assassins Creed and some only want to play on a certain platform. My recommendation for Ubisoft is that they maybe make an exclusive Assassins Creed to fully test the waters and if it fails then sure take it away from us. So Nintendo it is up to you maybe you need to talk to Ubisoft and organize an exclusive or even another Assassins Creed.

Toy Box Starter Pack announced for Disney Infinity 2.0

Disney Infinity 2.0 is set to be big we already know that with some of the worlds biggest characters stepping out into figurines ready to jump into a videogame that might actually be fun. When Disney Infinity launched last year I believe it was the toybox mode that stood out above all else that people wanted to get their hands on and make their own own world instead of the more scripted playsets. Disney Interactive has now announced that Disney Infinity 2.0 toy box adventure pack is coming and is set for release this November. Even though the game won’t include any of the games playsets this version of the game will still remain 100% compatible with all of the 2.0 playsets.

By purchasing the Toy Box Starter Pack, consumers can experience the most popular mode of Disney Infinity, unlock Disney-themed content, and buy additional figures and Play Sets separately.

The Disney Infinity: Toy Box Starter Pack will include the following:

  • The Disney Infinity (2.0 Edition) video game – The Disney Infinity: Toy Box Starter Pack and Disney Infinity: Marvel Super Heroes Starter Pack both include the same video game disc
  • Disney Infinity (2.0 Edition) base
  • (2) Disney Originals Figures (Merida and Stitch)
  • (2) Disney Originals “Toy Box Game Discs” – Stitch’s Tropical Rescue and Brave Forest Siege
  • (1) Web code card
  • (1) poster

Disney Infinity: Toy Box Starter Pack (2.0 Edition) will be available on November 4 for $59.99.

Source: Disney Interactive PR

The Legend of Zelda Majora’s Mask review

Platform: Nintendo 64, Wii Virtual Console

Year: 2000

Developer: Nintendo

Publisher: Nintendo

Score: 9

The Legend of Zelda Majora’s Mask is one of the most highly regarded entries in the Zelda franchise, highly regarded by the many fans of the game for the ideas that it provided and the interesting story elements. In a sense another source of Majora’s Masks popularity in the present day is perhaps somewhat similar to that of how the fanbase views many of the games in the franchise, while initially the game provides hate upon release because of its ideas or even length, it grows with the ages just like what has happened with Wind Waker and will inevitably happen with Skyward Sword. In my own view Majora’s Mask has not changed and remains the same brilliant game it started as upon original release.

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Majora’s Mask follows on from where Ocarina of Time let us off. The games opening sees Link on a journey through the Lost Woods trying to find a friend, presumably Navi who parted ways with our hero at the end of his previous journey. During this time Link encounters the Skull Kid who steals his horse and Link gives chase somehow winding up in another world. In this world known as Termina the world faces an imminent danger of a falling moon and Link has to save it, the only problem is that Link has been transformed into a Deku Scrub and must find a way to return to being human before it is to late.

Majora’s Mask is a very different game to many of the franchises other entries and at no point does this  appear to be a bad thing, while many other Zelda games have put a focus on exploring every little inch of the games world Majora’s Mask does not have that focus. Right from the get go you are immediately focused on your goal of the time attempting to complete a certain objective within a small space of time. This mainly comes from Majora’s Masks interesting time mechanic, while other Zelda games have literally allowed hours of freedom to explore Majora’s Mask provides you with three days to achieve your goal and save the world.

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What makes this interesting is that you have only these three days to try to complete dungeons and bring order back to all of Termina. The problem with this however is that it is impossible to complete the game on the three day parameter, but this is where the time mechanic from Ocarina of Time comes in allowing you to return back to the dawn of the first day in order to have the three days to achieve your goal. This idea is where the game truly gets to become both interesting and frustrating, frustrating because of all your progress being erased essentially but interesting because of what it allows for.

For those concerned dungeon completion still remains and so you can continue onto the next area the only frustrating part is just how pushed you are to get through the dungeon as well as how to get into the dungeon. Interestingly while I may have said Majoras Mask is more focused by its time mechanic it does sort of allow a sense of freedom in how you approach your days. It becomes your choice if you want to attempt to get into the next dungeon on that day, want to start completing the objectives that can’t be removed by rewinding time or just hang around Clock Town. What you do with these three days is truly up to you and in some cases even spending a day doing reconnaissance on an area to get the best results on a future day is a great use of time, I recall spending many days exploring areas to get more information on that area as well as spending my time waiting for specific times to complete side objectives.

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This was one of the great things about Majora’s Masks world it deals with a lot of my issues with the Zelda franchise or games in general. I have often complained about how the characters in some of these games feel lifeless or that I may as well be constantly walking through a barren city, Majora’s Mask fixes this issue thanks to its time idea that gives each character a personality and a set criteria of what they are doing through each day. They each have a point and are actually interesting to follow the story of throughout the cycle and the game accepts that and even in a sense promotes it with its other big idea of masks.

Scattered throughout Majora’s Mask are a series of different masks each containing there own set of shall we see less then helpful abilities, not to  be critical but most of the masks have no actual point or even a purpose in the game itself apart from at the very end. Sure I will admit I did have some fun playing with a small selection of them from time to time mostly while I was spending five minutes remembering what I was doing or going to do on that cycle.

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Not all the masks are essentially useless as throughout the game you acquire three masks that play a critical part in the story and help you to make your way through the game.  These masks bestow upon you special powers that allow you to go through areas otherwise inaccessible by regular Link, the Deku Scrub has the ability to jump high and hover by using flowers, the Goron is powerful and can plow through incoming hazards, and finally the Zora allows you to swim to great depths and stay underwater. Each transformation is a key part of a certain dungeon in the game and becomes a key part of making it through the game, as well as offering different types of characters to allow further developed puzzle solving regarding each characters separate abilities as well as each being fun and highly enjoyable in their own way.

To date Majora’s Mask is one of the best Zelda games to date and features some of the best ideas that the franchise has ever known. still for how great Majora’s Mask is the notable issues remain such as how pointless most of the games masks are. But even with this Majora’s Mask is fun and if any Zelda game is worth playing it is definitely this one. The only thing left to say is that Nintendo needs to stop teasing us with references to this game and just do the remake now to satisfy myself, the fans and newcomers with an updated game. The main thing I find interesting though is that the game had only a year in development and the game is incredible considering that it was made in a year.

Rumour: Nintendo Remastered Classic coming next year

Remastering big games is a big thing at the moment giving players a chance to replay some of their favourite experiences from over the years, on top of this it also gives new players their chance to experience the classic. According to a new rumour we are set to see a new remastered game from a past generation delivered by Nintendo next year, this rumour actually has quite a likeness to be true given the reporters past history if what they were right about this year. This is what the guy had to say

“It’s perfect to fill gaps in the line-up,” and “You’re gonna love it, but it’s a Remaster,” . This is apparently a source that has been correct in his predictions of other Nintendo titles in the past, NeoGAF credits him on predictions about Devil’s Third for Wii U as well as Pokemon Omega Ruby and Alpha Sapphire.

Heres hoping that this person is correct and that a remastered classic is in the works to come to hopefully the Wii U or maybe the 3DS. Going through it my head is filled with possibilities and at the current moment the most likely candidate is Majora’s Mask and if not that a Wii or Gamecube game otherwise seem most likely as upping them to a HD game if much easier. Personally though I am really hoping this is true and it is a Nintendo 64 game as there a great library of games that I would really like to play again or for the first time, but mostly it is Donkey Kong 64 that I most hope for as that is one of the best games ever made.

Sony wants to be cautious about releasing too many HD remasters

These days there seems to be a number of people calling for HD remasters of their favourite games with the recent announcement of Resident Evil remastered on top of other potential games in the future but Playstation Europe boss Jim Ryan has his own thoughts on HD remasters which he has said as:

“One of the things we’ve seen this time around is that people have transitioned from a competitor platform last generation to PlayStation 4 this time around, and to allow those people to be able to experience a game like The Last Of Us, which they weren’t able to last time because they were playing something else, that’s just common sense.

“But I think it’s got to be looked at very holistically, you can’t have too many of these things otherwise next-gen just looks like rehashed last-gen and we certainly don’t want that.

“I think the balance is just about right but you know, there are other games that could be looked at, but there’ll come a point where next gen will have moved on and rehashing old-gen will have passed its sell-by date.”

I think this isn’t a bad thing as people might get sick of seeing old games remade almost constantly and perhaps while doing HD remasterings from time to time to provide the experience of a game to those who missed it they should constantly try to build on new experiences and between maybe two or three times a year create an old game to keep fans happy.

Pokemon Omega Ruby/Alpha Sapphire – Mega Audino screenshots, official announcement

Just the other day we received a sort of confirmation in regards to a small selection of mega evolutions in this case being Mega Slowbro and Mega Audino. This was found through the Korean Pokemon website but we had no idea about when the Pokemon would receive an official announcement, well as it appears Gamecon was that time but not for Mega Slowbro but instead Mega Audino and an official announcement has been released:

Today The Pokémon Company International showcased the Mega-Evolved form of Audino in a new trailer made especially for the crowds at gamescom, taking place this week in Cologne, Germany.

Audino was not known to evolve from or to any other form, so this is an interesting twist in the mysterious story of Mega Evolution.

Before Mega Evolving, Audino is known to use the feelers on its ears to tell how others are feeling or when a Pokémon Egg might hatch. It may have either the Healer Ability or the Regenerator Ability. After Mega Evolving, Mega Audino adds Fairy type to its Normal type, automatically gaining all the advantages of Fairy type. Mega Audino always has the Healer Ability.

Thanks to its improved Defense and Special Defense stats, Mega Audino can be a great support in Double Battles. It emits a powerful, soothing pulse from its body that reduces hostility in others and calms any opponent within range. Pokémon should avoid contact with Mega Audino’s new secondary feelers lest they fall into a deep sleep and become easy prey to an opponent’s attacks!

Watch Dogs Review

Platform: Playstation 3, Playstation 4, PC, Wii U, Xbox 360, Xbox One

Developer: Ubisoft

Publisher: Ubisoft

Score: 8

When games are highly publicized or even a follow up entry to a major franchise they bring with them a lot of expectations, due to these expectations we come to often expect a certain level of quality and enjoyment particularly if we look at the history of the developers. With this example we must look at Watch Dogs for the past two years at least Watch Dogs has been on a little thing called the hype train where the developers and gaming community talk the game up and in the end often result in unrealistic expectations, the way Watch Dogs was spoken of by Ubisoft it was set to be a perfect game that should have scored perfect 10’s all around of course this is not the case and Watch Dogs has resulted in actually being not as good as possibly intended. The reason this is a problem in a sense is just how well Ubisoft has done with other games of a similar style to Watch Dogs such as the Assassins Creed franchise and unfortunately it seems Ubisoft’s flare is not as great as it could have been in this game.

One of the key things that Ubisoft has done in the past is develop fun and interesting stories for their games that the player can follow with quite a lot of enjoyment. The big red flag immediately is present from the very beginning of Watch Dogs story, essentially trying to play on an idea that a wrong can be amended by another wrong which essentially leads us to the plotline of Watch Dogs where you as supposed protagonist Aiden Pierce are performing a further wrong to deal with the second wrong. The plotline never gets very deep and while at the start it is somewhat easy to follow the events presented within the game leave the story of Watch Dogs with very little appeal. But to at least give an idea of what is going on, after messing up at a job trying to steal money from people Aiden is attacked by a gun for hire who kills his niece. One year later you are on a revenge streak to find the people who killed her using your selected skills of hacking and the story just becomes much more convoluted and tricky from there.

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The story really falls short and does not provide a reason to stick with the game but at least at this point the gameplay jumps in and really gives you a reason to keep playing. Watch Dogs follows the standard tradition of Ubisoft franchises dropping us in a big and enjoyable wide Open World for you to explore, the city of Chicago is evolved into a futuristic area that is ripe for exploration and plays primarily into the incredible gameplay. Although the world of Watch Dogs primarily is set a few years in the past it still seems so futuristic and the abilities play into a future that seems not to far away in this modern era. As phones and other technologies are built up and more of our identity is transferred across the internet this is primarily where Watch Dogs comes in, the city of Chicago is essentially a playground of technology and the identity’s of people that plays into how the world is changing, and in a way this is what Watch Dogs does it carries over a view into where the future is going and the capabilities that a selected group of people could have on the world.

Ordinarily I would not find it interesting to know who people are particularly in a game that these characters are meaningless but in the case of Watch Dogs this is one of the best parts about the game. Watch Dogs plays into the idea of a connected world and this constantly evidenced with every person I met along my way, seeing the profile of every person specifying who they are there age and even a key little factoid good or bad about them was quite interesting . This also them played into some of my decisions on how I obtained money from, through the game there are several opportunities to obtain money from a selection of people around the city by hacking their bank account and often to make the decision of whether or not I got money from them. If they had high ambitions and had good intentions I would leave them alone, however if they were known drug enthusiasts or any other bad  sort of thing I never saw the harm in ripping money away from these bad people. Likewise due to these people you can also receive new cars to drive and also new music to listen to based on what some of these people like making the city feel even more real with every person you come across.

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The city of Chicago is a playground under your control, you have the power to control the balance of activities within the city and actively mess with the world as a whole, essentially saying Chicago is your world and you have the power to control. The world is certainly changing and Watch Dogs paints a picture showing how the world is going to be and the control technology has over events, from the changing of a set of traffic lights to the power to open a garage door the power to control this world is what makes things interesting and carries you through the game. For me personally the idea of controlling the world is really the draws in point to Watch Dogs and freely making choices and causing mayhem in the world is highly satisfying. Racing through Chicago the world is literally littered with things that can be hacked to cause mayhem and somewhat enjoyment, it is often that I would find myself standing on a street corner setting off traffic lights just to see cars crash into each other for amusement, likewise I would also enjoy hacking bridges to mess with cars.

Throughout the story of Watch Dogs there are countless uses and opportunities for the hacking ability and often through the story hacking traffic lights and unlocking barricades are key parts of stopping enemies in chase sequences whether you are the chase or the chasee. Hacking also comes as a key part of combat and escaping enemies, there are often situations surrounding combat that allow you to take out enemies such as often sitting in the shadows you can find places to hack in order to cause explosions or even distract enemies in order to get past them. The same tricks are often carried over to missions that require you to go undetected and ensuring you make use of these different abilities and places in the environment becomes key to survival, this is mostly because you can’t take many shots before dying. Often because of this weakness it means the cover system while good does not always allow gun play to be a good option unless you know how to quickly line up a shot, in a sense this is where the hacking ability forces you to get creative and use the environment and the people to your advantage.

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As you go through the game you slowly unlock skill points and these can be used to further your own skills and make use of the pretty cool skill tree, it is only small but the skill tree has four different branches with a small selection of different abilities that can be unlocked. The points of the skill tree include the evolution of the hacking abilities, driving skills, weapon crafting and combat, I enjoyed further extending my hacking abilities with the skill tree allowing me to break into cars without alerting the police as well as allowing a small selection of other abilities to be used in order to make better use of my control in the city and better complete missions.

Extending on the game is the many side missions that fill Chicago, all throughout the city are little investigation missions, criminal convoys, gang hideouts and plenty more. These missions actually extend interest into the game and keep a reason to explore the city from beginning to long after the game is finished, these also keep things going even through the less than satisfying story.

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While I have argued that the story of Watch Dogs remains less then satisfying throughout, the basic gameplay does at least keep things interesting throughout. Ubisoft’s usual flair for storytelling one of the few reasons why I liked Assassins Creed 3 fails to ever be present in Watch Dogs and while is an issue the brilliant ideas in the game help keep things fun and entertaining, as well as this Ubisoft’s history of great game mechanics are seen and enjoyable in the game. On a side note I find the language, nudity and other themes unjustified in the game and pointless and I don’t understand why they had the insistence to include these in the game as they do feel irrelevant.

 

Meta Knight confirmed for Smash Brothers for Wii U and 3DS

Just the other day during one of Sakurai’s picture’s of the day he showed off Mii Fighters and how they can be disguised to a minor extent as other characters, one of these characters shown was Samus an original character and Meta Knight a character that appeared in Brawl but had yet to be confirmed for the new game. However this picture did lead to speculation about Meta Knight appearing in the game and they would be correct as the official Smash Brothers website has now been updated to include Meta Knight as a returning character which for Meta Knight fans is a great thing. The one thing wonder though is whether Meta Knight will be banned once again from competition still to the day I have no clue why he was banned in the first place as he has no moves that I would classify as bad or uneven.

Donald Duck is coming to Disney Infinity 2.0

I am sure many of us were probably wondering when Disney would choose to release a good portion of their classic character lineup, and by this I don’t mean things like the Disney interpretation of Snow White I refer to the classic lineup of characters from the classic cartoons. Disney’s major starter Mickey Mouse has already had his time to shine in a sense but what about other characters, Donald Duck, Goofy, Minnie Mouse, Pete, Pluto and several others. Well I can at at least confirm that Donald Duck is going to appear in Disney Infinity as Disney Interactive announced today that Donald Duck is coming to Disney Infinity 2.0.

Though you should not expect a play set of any kind as Donald Duck is coming as a toybox exclusive and will have the ability to tos objects and sweep up enemies with his broom.

A new Donald Duck themed Power Disc will also be available for players to use in the Toy Box mode to customize and enhance the experience. Players will be able to use the “All for One” Power Disc to change their Donald character into a Three Musketeers costume.

Hopefully this is the start and we see more of Disney’s original characters appear in Disney infinity in the future as well as other parts of Disney’s Library of characters, we just have to wait and see for more and here is Donald’s trailer: