Call of Duty is better on Wii U then all other platforms

I know what you are probably thinking, am I out of my mind? How on earth could I possibly think the Wii U versions of Call of Duty games are the best? I am also certain there would be a few unsavoury words thrown around that I probably just don’t want to hear in the slightest. But trust me I have my reasons to suggest why Call of Duty games have never been better then on the Wii U. Sure they have their worse features such as a lack of extra maps like all the other versions get but that is really a small thing and a small price to pay for the ultimate versions of the game.

First before I state my case I must take you on a trip back to the N64, no it is not for Nostalgia it is to make a point about why these games have found the best possible place on the Wii U. Shall we take a trip back to the days of Goldeneye on the Nintendo 64 which is what I shall say is one of the original multiplayer third person shooters. Goldeneye is the game that showed us the potential of shooters as a multiplayer affair, the main problem that existed in the game was that we couldn’t hide where we were in the game as the other person or player could see us on the screen. Of course people did find funny ways to deal with this issue including holding a blanket down the center of the television set but that was just frustrating. Still this little issue never stopped us having fun and people still camped the body armour and I somehow still managed to set up sensor bomb’s at doorways and catch my prey. Still it caused problems for some and did slightly ruin that enjoyment of seeking my prey and finding them without accidentally seeing my opponents screen, but it is only slightly Goldeneye still remains one of the best first person shooters ever made and the best multiplayer shooter.

Goldeneye multiplayer

The same issue that plagued Goldeneye has caused issues in several more shooters and many other games over the years, but more importantly it is the shooters that this is mainly about. Being able to see the other players screen ruins a sense of mystery and the fun of the search in finding out where the other player is hiding and trying to win the struggle against your opponent. Of course this split screen play hasn’t always been an issue for many players of the games, as many of us have been able to shut out the other players side of the screen but games still get frustrating with their smaller screen sizes and the annoying side of still seeing the opponents running around out the corner of your eye.

This frustration has actually limited as time has gone by particularly as the ability of consoles capabilities have allowed us to be able to play against people all the way around the world without ever even leaving the seat of our couch. This ability has made it so we can play on a full screen and still receive the same thrill as we would playing against someone in the same room. For the most part our ability to communicate is accessible via headsets and still we can talk and plan with our fellow players on these games but while that sounds all well and good what about those who can’t afford a headset? We can’t fully immerse ourselves in the game and we may as well be playing alone even if we are aware these are real people.

Either way nothing beats playing a game with other people and having them join you on the couch or just in general to play the game. Being able to joke around with these people, laugh and just all around enjoy your time with someone you actually know, but again the same problem persists of having to share a screen and this is where I finally get back to my point and explain why I think the Wii U makes Call of Duty better and more importantly why Call of Duty has never been better then on the Wii U.

I return to my point of having to share a screen and how annoying that can be, and that is exactly the point that must be made aware of in why the Wii U is best for the game. What the game offers on the Wii U platform is a sense of mystery and in a way a level of enjoyment that is unimaginable on other platform after spending extensive amounts of time on other platforms checking out the way shooters are played in multiplayer I can say without a doubt that the Wii U offers the best way to play. If you have only two people playing there is a bonus of using the Wii U’s Gamepad and the television, one person can easily play on the TV and have a full screen to immerse themselves in meanwhile while the Gamepad screen may be smaller this gives the other player their own screen to play on.


With this idea it actually creates a series of new ways to play and makes the game more enjoyable for everyone, of course the benefits presented for two players doesn’t exist for three or more as the main screen still has to be shared but the benefits far outway the negatives. The ability of only having two people playing offer new ways to play and are more enjoyable, playing against another person is actually a hunt and presents a challenge to make taking out the other player far more satisfying not knowing where they could be hiding. The idea of the gamepad also adds new gameplay possibilities with a fun but simple game of hide and seek which allows one player to hide and the other to seek them out and it is completely fun and offers enjoyment that can’t be found on any other version of Black Ops 2 or Ghosts.

It is for this reason that I state that Call of Duty is best on the Wii U and for that matter shooters themselves would be quite well benefitted by using this same approach in the future and creating a far better game than what can be made on other platforms. I have never found that same sense of enjoyment on online matches as I do facing down someone I know and being able to laugh and discuss with the person sitting next to you, not to mention the air of mystery and enjoying the game itself is just easier with the Wii U version and even if you have more then two people to play the game taking turns would be far more satisfying then anything else. Call of Duty is at its best on the Wii U and call me crazy but it is easy to see just for the way the game can be played and for the fun that awaits.




Online cooperative play not happening in Hyrule Warriors

What is disappointing news for some is actually often joyous news for others and as is the case with Hyrule Warriors many of us were expecting a form of online cooperative play with people around the world in a similar fashion to how some things are achieved in Ubisofts Splinter Cell Blacklist in a selection of missions, that idea never worked by the way. The news that online co-op won’t be available in Hyrule Warriors is actually a blessing and will be a benefit for the game even if others disagree. It has been revealed that cooperative play will be exclusive to local play with a friend in the same room by the official Hyrule Warriors Twitter Account.

On a side note this does leave what kind of online functionality the game is going to have unknown for the foreseeable future, however we do know that Hyrule Warriors will at least feature a form of online functionality for some purpose of the actual game, but again I reiterate that no online cooperative play is a good thing and should make battles go a whole lot smoother being able to communicate with your friend or family sitting next to you and the antics you two can get up to will be far improved.

Call of Duty Black Ops 2 Review

Platform: Wii U, Playstation 3, Xbox 360, PC

Developer: Treyarch/ Infinity Ward

Publisher: Activision

Year: 2012

Score: 7.5

This review is based on the Wii U version of the game. Any information presented all relates to this version of the game however most of the points mentioned do relate to other versions of the game. If you are not interested in the Wii U version this game is also available for the PS3, PC and Xbox 360, also online will most likely have more players as there is a bigger install base on the other platforms.

For a yearly franchise, Call of Duty games have never been big on Nintendo’s consoles and as such the Wii never received anything more than an underrated port of what the other consoles got. However with this latest instalment it is nice to see that Nintendo fans finally get a proper Call of Duty game with the Wii U’s experience.


There is a problem that has plagued Call of Duty games for quite some time, namely the single player campaign. The campaigns have often been unappealing to play through but it seems Treyarch has put forward an attempt to make them more interesting.

The campaign remains with a simple premise: it is the year 2025 and a big terrorist leader is planning world domination. Seeing this issue, Navy seals agent David Mason and his team set out to take him out before he can claim total domination. On the other side of the scale Alex Mason and his team set out to do the same years before.


The campaign is a jumble of story events set between two different time periods. Often these stories are confusing and lead the player on a journey that will leave them wondering what is going on due to the constant insistence on time jumping. This campaign remains as unappealing as before but this is where the developers have done something right. It is a small thing but it makes thing more interesting.

The campaign often relies on the merits of personal choice and preference. Often choices end up determining whether you are a cold blooded killer or an agent of peace but that is a nice way to say it. The idea of choices is not seen very often during the campaign but the little decisions made at times do help to make the campaign somewhat interesting. Choices even come down to whether the villain Menendez gets to kill or fatally wound a certain character.




This has added a new layer of replayability that hasn’t been seen before in other entries in the series. Because of this choice it became interesting to go through again and see how a different line of decisions impacted the story. There aren’t many choices but it does mean you can vary the experience by play and have a different experience to your friends.

The only problems that exist with this idea is to see a different ending you must replay the entire campaign in order to make changes effective. Also the story in the campaign is not that exciting, so playing through the campaign again fully does not always remain enjoyable in parts but to play through again for different endings is somewhat worth it.

During the campaign the developers have also added the new strikeforce missions. These missions are strategy based and require completing a specific objective by strategically managing units in order to defeat incoming enemies on the multiplayer maps. These missions never really added anything to the campaign and while there were very few of these missions they never were interesting to play. However you can avoid all but one of these as they are not mandatory missions.

The campaign has never fully delivered on a great experience and does leave much to be desired for the single player gamer. If these people need something to play then the multiplayer section of the game still remains the most fun piece of recent Call of Duty games. Whether a fan of local play or even online the offerings are quite good. For these people without online access, local play is quite a fun thing to play particularly if you can gather a couple of friends around. On the other side of the scale playing local play alone is still somewhat satisfying with the ability to change the difficulty of enemy AI to provide a challenge.



If you can gather a few friends around there are several great modes to play in local mode. Several fun party games such as one in the chamber and gun game add a further layer of strategy to how you can play and can throw players off balance and out of their element which keeps things interesting. Standard modes such as Team Deathmatch and Free for All still continue to be completely satisfying. A new mode has also been added known as Hardpoint which sees players race to a specific location and attempt to hold it down as long as possible until it moves elsewhere. The local play is fun but is always better if you can get some friends around as there is the possibility of making up your own fun matches with activities such as hide and seek (This mode doesn’t exist in the game, it is one I made up for the Team Deathmatch mode when you have friends).

If you can’t gather friends but you want to face real people and you have a stable internet connection, Online play is certainly a great place to go. There is a problem with this as I review this game on the Wii U the online play is mostly barren and devoid of players. If you don’t want to play team deathmatch there is not much on offer otherwise and depending on the time of day you may not even be able to get a match. When you can, though, the online play is certainly fun and offers a rewarding experience and plenty of variety in players from the new and less skilled to the great players who add a fun challenge.




If you don’t want to play Zombi U then Call of Duty Zombies returns for you to play. The mode is basically see how long you can survive but instead of being a strictly single player experience Treyarch have opted to make this an online two player experience and one that is great in small bursts. Personally though I will stick with Zombi U.

Call of Duty Black Ops 2 is still the same basic game we have seen countless times before. The changes made does at least make things more interesting but the real question of this game is does it deliver a quality Call of Duty game on Nintendo’s platforms and the answer is yes, it does. Treyarch may not have made much use of the gamepad but the map, ability to play on the gamepad while another player uses the TV in Multiplayer matches and Off TV play features do at least give us a little something. Black Ops 2 is a fun game, it won’t be everyone’s cup of tea but it is still a great game for people to play. Plus it was great that I could sensor all of the bad language in the game, it’s a small thing but it’s better then constantly hearing all the language.

Author’s note: I have played both the Wii U and the 360 versions of the game and I personally find the Wii U version to be the better version thanks to Off TV play which is a very nice feature and means I don’t have to use the TV or can just listen to something while I am playing.

Could Call of Duty Advanced Warfare be coming to the Wii U?

You know what it seems stupid that after all these years of Activision providing Nintendo players with Call of Duty games that seems to be coming to an end. I understand franchises like Battlefield by EA games ignoring the Wii U because they have never really supported Nintendo platforms at all with that particular franchise but Call of Duty even through the underpowered Wii era has always had a place for Nintendo gamer’s so to this point not having an announcement that Advanced Warfare the latest game in the franchise is coming to the Wii U is sad and disheartening to those like myself who have played the last two entries on the Wii U. For all that I have said though hope may not be lost for us Wii U fans who want to play the game on their preferred console.

People have been able to find multiple instances of the word “wiiu” in the source code for the official website of Call of Duty: Advanced Warfare; many have taken this as a sign that Advanced Warfare will release on the Wii U in addition to the PlayStation 4 and Xbox One. So there might still be hope, I know that Call of Duty has not been a great seller on Nintendo platforms but why stop supporting them now when they are just getting better on Nintendo platforms. Lets just hope we find out something soon.

Captain Toad’s Treasure Tracker has been delayed in Australia and New Zealand

It is no secret Nintendo has set out to delay their upcoming solo adventure for the adorable Toad in Captain Toad’s Treasure Tracker, as it stands if you live in America or Japan then you are fine and will still be receiving the game at the end of the year, hopefully. However in the European regions the game has been pushed back to early 2015 instead of late 2014 but Europe isn’t the only place where Captain Toad will be impatiently standing around in the waiting room, waiting for his chance to shine.

It has been confirmed by Vooks in a statement that Nintendo of Australia has delayed Captain Toad’s solo outing from what I will assume is December in 2014 based on the Summer 2014 to January 2015 and this in turn affects New Zealand as well. I guess I should go curl up in a corner and cry now because I will have to wait that little bit longer to get my hands on Captain Toads Treasure Tracker but hopefully the game will be that much more rewarding for the wait.

Mario Kart 8 has sold 2.8 million copies

Many of us were surely expecting Mario Kart 8 to be a big seller for Nintendo and the Wii U and why wouldn’t be the games are fun to have with friends and to cause vendetta’s between each other, actually with that in mind I should actually question why anyone would play these games if they just ruin friendships because of a curing of any number of ruining devices, curse that blue shell. Either way I am getting off topic, since launch at the end of May Mario Kart 8 has gone on to sell 2.8 million copies of the games, 590,000 units were sold in Japan alone.

Wii U hardware sales are said to have been around about 6.17 million units in May. As such, nearly half of all Wii U owners have potentially purchased Mario Kart 8. Hopefully we will continue to see these sales numbers grow and achieve more and trust me the Wii U deserves it the console is brilliant and most of the games are well worth playing.

Lego City Undercover Review

There is a certain tradition that exists with many gaming franchises, often this is terms of a struggle to change or a reliance on something that the franchise has done for so long. In this case I think of the Lego games, since 2005 many of the Lego games created by developer TT games have relied on the use of popular franchises such as Batman, Star Wars and even Harry Potter to drive sales and keep popularity for the franchise. Even if this is the case everything must change eventually and be open to the introduction of new ideas as Lego City Undercover proves.

I use the term open to new ideas but TT games doesn’t always stray from tradition. Many of the ideas that are seen in the game are carried over from many of the developer’s other Lego game projects. The basic combat of Lego City feels very much the same as many of the other games and is very simplistic . Also, studs, which are the currency in Lego games, are far too easy to find and collect this time around.


Where TT games do stray from tradition is in the world and story of Lego City Undercover. The story reminds me of a pilot episode of a police drama, Lego City is in mayhem and panic with crime literally roaming the streets and lurking around every corner. To make matters worse, Rex Fury, one of the worst criminals to ever hit Lego City has escaped from jail and nobody can find or stop him. Knowing he needs to be caught, the mayor of Lego City calls former officer Chase McCain back to Lego City in the knowledge that he is the only one who can stop him and bring him in.

The story is great and 100% original, it really makes you want to keep going through the game, but it is the game’s characters that add the most amusement. The world of Lego City is filled to the brim with characters to meet, even if only a small selection of them are really major inclusions. The criminals in Lego City are completely stupid, such as a group dressed as clowns pulling tricks to distract the police in order to make their escape. Then you have one of the most amusing characters of the game, Frank Honey, he fails at even the most simple of tasks. This often adds into the comedy that has always existed in the Lego universe, and Frank’s failures add to the laughs that are to be had here, such as when he calls to say the horse he is riding has no head and he tried to feed it an apple but it got angry. But of course in Lego City he is icing on the cake in the comic relief department, as even one-time characters. or even the police never fail to show how stupid or foolish they are, in the best way possible.


It is often hard to not laugh at many of the jokes made in Lego City Undercover, even as an adult playing this game there are many references made that are better suited to the adult audience and kept me laughing in most occasions. The way some characters say things, the movie references and even some of the physical jokes made are hard not to laugh at. Though some of the jokes made do go a bit too far or are just too stupid but I think these jokes will appeal to the younger audience this game is obviously directed at.


Lego City is a massive environment to play in and shows a lot of influence from games like Grand Theft Auto, in the basic overworld that is Lego City you are allowed to break many objects in the environment, steal cars claiming police business and the funny part is you don’t get penalized for it. From a kid’s point of view this adds to the appeal of the game knowing you aren’t going to accidently trigger police runs unless they are part of the main story, which does happen on occasion, but it’s never to hard to deal with. Also, Lego City is filled with interesting tidbits to see and an amazing variety in its world that never feels like you are driving down the same street over and over again.


One of the major differences between Lego City Undercover and past Lego games is that Lego City is a single player only experience which is quite a departure from past games that often relied on having two people playing in order to use different abilities. Here it is a different story, without the option of the second player some of the levels become simple busywork which requires using the different abilities Chase acquires throughout his adventure in quick succession. Through Chase’s journey he gets eight different disguises which provide him with new abilities and skills to use. Throughout Lego City there are plenty of opportunities to use many of these abilities and each acts as part of trying to fully complete the game. During some of the game’s levels you will be required to use these abilities in quick succession, for example you need to use the fireman disguise to put out a fire, then fix an electrical box with the engineer disguise and then become a farmer to grow plants that you can climb.


One of the real strengths of Lego City is how the Gamepad has been integrated into the experience. A lot of the basic use of the controller is the same as other Wii U games in that it provides a map of Lego City to view, which is okay but often it does go a lot further, even being integrated into the actual gameplay. Little tasks such as scanning areas to hear suspects’ conversations, taking photos of suspects, and even taking phone calls are all masterfully done using the Gamepad, which is essentially Chase’s Police device. Often tasks are done by moving the gamepad around the room as if you are inside the game which is very easy to do and quite enjoyable.

large (1)Whether you are a child or an adult, Lego City Undercover is an interesting and fun game to play, even if only to drive around and smash Lego cars or to go and listen to some of the silly comedy. Personally I am hoping TT games takes note of what they have done with this game and go towards the future making more games as original as Lego City Undercover as this is one of the best games they have made in the Lego brand so far.


Mario Kart 8’s bonus game promotion is only available for a couple more days

A quick reminder to those who have purchased Mario Kart 8 for their Wii U recently, the promotion for the game where you are able to get one of 10 games only has a couple of days left. If you haven’t registered if you haven’t registered the game yet I highly recommend you do and claim your free game before it is to late.

The games on offer for those who don’t know are as follows:

Pikmin 3

New Super Mario Bros U

Nintendo Land

The Legend of Zelda the Wind Waker HD

Game and Wario

The Wonderful 101

Sonic Lost World

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Monster Hunter 3 Ultimate

Wii Party U

I have played a good portion of these games and most of them are really worth your time to even pay for, I would actually recommend this opportunity as a chance to play a game you are unsure about to give it a try like what I have been doing with Game & Wario. Otherwise I would really well recommend that you play Wind Waker or Pikmin 3 as both of those are really great games. But I also don’t think you should go past Wonderful 101 either as it is so messed up in its plot and other points but the gameplay itself was brilliant and made excellent use of the Gamepad controller. Just be sure to register the game.

Super Smash Brothers Picture of the day 7/23/14 stages in both versions

Sakurai has made no secret of the two versions of Smash Brothers having varying content. We already know that while we will be seeing the same characters between all versions of the game we also know that stages are set to be different between each version. With today’s picture from the 3DS version of Smash Brothers Sakurai has elaborated on some of the similarities in both version in the way of stages in his message. As usual Sakurai has passed on today’s picture of the day with this following message:

Pic of the day. In general, there are completely different stages in the 3DS and Wii U version, but we made Wily Castle and the special boxing ring available for both versions! We didn’t forget the Yellow Devil either. There may be some small differences in the stages, such as the 3DS stage appearing to be during daylight hours.

It is good to know that not all stages have been made different games and perhaps this choice to have Wily Castle stage to do with MegaMan and the boxing ring is just because they needed special or specific stages between games for a special reason. This could be argued that they needed a stage that fully represented the characters that they could use for things such as boss battles and other such things, maybe also the boxing ring is just a main course in the game and Wily’s Castle was the best representation for MegaMan.

Super Smash Brothers 7/21/14 Great Fox

On top of a group of characters the Smash Brothers games have always had a select group of points in the game that remain the same with each entry. One such point is the ship from Star Fox which has appeared as a stage in the original Super Smash Brothers as well as Melee and also a returning stage in Brawl and today’s picture of the day teases said stage returning for old and new fans to enjoy. The following message and the picture was passed along by Sakurai:

Pic of the day. Here’s the Great Fox from Star Fox: Assault. I wonder what missions it will conduct. It’ll probably have fighters running around on top of it without the pilot’s consent.

The Great Fox is one of my favourite stages from Super Smash Brothers and if it does actually return I will be very happy, it has always been enjoyable to play on and the ships flying around have been quite fun to see and try to smack opponents into. Though I do see this as a likely returning stage even if it comes in a new form.